2010
MIDDLESEX RETIRED SOFTBALL LEAGUE
ARTICLE V (RULES OF PLAY)
The League shall adhere to the current SSUSA rules and regulations for all playing matters, except as provided in the League rules of play. League rules take precedence over ISA rules.
Before the start of each
softball season, the League Board will review and decide on playing rules that
shall be in the best interest of the League. The Board shall also adopt a
schedule for the regular season. Subsequent suggested revisions to individual
regular season game dates, times, and fields may be made with the approval of
the Executive Board.
The current
League rules of play are as follows:
1.
Team field strength will be a maximum
of eleven (11) players and a minimum of nine (9). If during the game a player
is injured the team may continue with less than 9 players. A team may use 11
defensive players even if the opposing team has less then 11 players. With
only 10 players, one (1) player must be “borrowed” from the
other team for defensive purposes only without a forfeit called. A maximum of
one (1) player may be borrowed and this borrowed player must be placed in and
execute the catching position only.
2.
Before the start of or during a game, an opposing manager may require a
player to provide proper identification to confirm his roster
eligibility. If a manager has reason to believe that an opponent's team
includes (an) ineligible player(s), he may play the game under protest, with a
subsequent investigation and ruling to be made by the League Executive Board.
3.
A game will be forfeited if a
team cannot field a minimum of nine (9) players, fifteen (15) minutes after
the scheduled starting time or during play. If both teams cannot field
nine men, then both teams forfeit the game.
4.
There will be round robin batting (i.e., everyone bats,
whether or not playing in the field). There is no penalty if an injured player
is unable to bat. All runners must run to 1st base before using a
pinch runner. Exception is allowed (each
team will be allowed one batter to be run for from home plate. This batter will
be designated before the start of each game. This PR will remain on the bases
until he/she is put out, scores or the inning is
over.). Exception may be granted by opposing mgr. (4/2/10) PR (rabbit) starting position: Line
from 3B thru HP plus approximately one (1) bat length back from 1B. Safe
location to be determined by both mgrs. Lead foot to touch rabbit “spot”.
Rabbit runner must remain behind said “spot” until bat and ball contact is
made. Failure will result in an out being called. (4/2/10)
5.
There are no rules governing individual playing time in the field;
however, team Managers should make every effort to give sufficient playing time
to all players who desire it. Player complaints about inadequate playing
time in the field will be addressed to and ruled on by the League Board. (A likely ruling would be specifying a
minimum required playing time for such players in future games.)
6.
There is free substitution in
the field; i.e., a player may be removed from the field of play and
reinstated at any time thereafter without liability, including pitchers.
7.
Base runners may not leave a
base until the pitched ball crosses home plate.
8.
There is no limit on pinch
runners except that the same pinch
runner may run only once during the same inning. A pinch runner must be inserted
immediately when the batter reaches his base. A pinch
runner can’t be replaced on the basepath. If PR is,
that PR must be removed for the remainder of the game. (An injury). A PR whose turn at bat occurs, shall be called out and not
replaced. He/she will then take the proper turn at bat. (4/2/10)
9.
If a player is removed from the game, an automatic out will be recorded
(only) for the removed player's next scheduled turn at bat. (No additional outs
will be recorded for subsequent scheduled turns at bat).
10.
Before the start of the game, players planning to leave a game before
its conclusion must inform the umpire and opposing manager of their intended
departure time; no penalty will then be imposed. Note that the team is
still subject to (non-monetary) forfeiture of the game if it is unable to field
nine (9) players as a result of (a) player(s) leaving or having been removed
from the game (except if due to injury).
11.
Players arriving at any time subsequent to the start of the game will
be inserted at the bottom of the lineup.
12.
This is a lob pitch league with a minimum arc of six (6) feet and a
maximum arc of twelve (12) feet above the ground.
13.
The pitcher’s box shall be two (2) feet wide and six (6) feet deep.
The pitcher can pitch from any spot in the box, as long as he has one foot in
the box. The pivot foot must remain in the pitcher’s box throughout the
delivery. Consistent with current regulations, the pitcher must pause at
least one (1) second before the start of delivery i.e. he cannot run up
while in the box.
14.
A strike zone mat will be used in all League games. The plate and
the mat shall constitute the strike zone.
15.
If the umpire calls a pitch illegal and the batter swings, the ball is
in play. If the pitch is taken, it is an automatic called Ball.
16.
A third strike foul (i.e., a
foul hit when the count is already strike two) is an automatic out.
If such a third strike foul out is caught
by a fielder, the ball is dead. and runners may not
attempt to advance. (4/2/10) . All foul balls caught by the catcher
are out. (4/2/10)
17.
All base paths are sixty-five
(65) feet between bases and the pitching rubber is fifty (50) feet from
home plate except where otherwise agreed due to field limitations.
18.
A batter running to 1st base must use the secondary base
located a minimum of 12 inches outside the 1st base foul line
whenever a play is being made, even from the outfield. If there is no play at 1st base,
the runner may make the turn rounding 1st base using the inside
base. A runner will be called out if touching the wrong base.
19.
No base stealing, bunting or
slap hitting is allowed.
20.
All games will be seven (7) innings. Five (5) innings must be
completed (4-1/2 if the home team is winning) for a game to be official.
21.
When tie games require extra
innings, each extra inning will require the last official batter from the
previous inning to start as a base runner on 2nd base (International tie breaker). No substitute
runner will be allowed until the base runner reaches 3rd base.
22.
Catch-up plus five (5) run
rule will be in effect, with no restrictions in the last inning or extra
innings.
23.
Mercy Rule: a game is officially over
if one team leads the other by fifteen
(15) runs after five (5) innings of play have been completed (or 4-1/2
innings if the home team is in the lead).
24.
All bats must be slow-pitch
officially approved by ASA for the current year with the exception of all Miken Freak bats. Bats with altered [original manufacturer]
markings are prohibited. A batter using a bat prohibited by these
rules will be declared out and ejected from the game.
25.
Metal spikes are not allowed
(Player will be ejected).
26.
Overrunning of bases other
than first is not allowed.
27. Sliding is allowed at 2nd or 3rd base only. When a runner is advancing to 2nd base and there will be a throw from 2nd to 1st (double-play), the runner must either (1) slide or (2) veer off the base path to allow the throw without hitting the base runner. The umpire will declare (an) out(s) as appropriate if this rule is violated. If the runner runs into the fielder and, in the umpire's judgment, it was a dangerous play; the runner will be ejected from the game and may face suspension. The player's action will be reviewed by the League Board to determine if further disciplinary action should be taken. Any decision made by the Committee will be strictly enforced. We are a “fun" League.
28.
On a play at home plate, the
catcher can record an out only by touching any part of the home plate mat. This means
that the catcher cannot tag out a runner
coming home or block him from crossing the scoring plate, even if the incoming
throw draws him toward the runner and/or scoring plate. Correspondingly,
the runner who touches home plate or
interferes with the incoming throw at home plate shall be automatically called out.
29.
A line will be designated
one-half the distance (32.5 feet) between 3rd base and home. Whenever a runner crosses this commitment
line, he must proceed to home and cannot return to 3rd base. Runner must touch the
alternative home plate before the ball reaches the catcher standing on ANY
section of the home mat.
30.
Home team shall provide one (1) new ball for each game.
31.
Judgment calls cannot be
protested.
Except for player-eligibility protests, a protest, when allowed, must be made
before the next pitch and submitted in writing within two (2) days to the
Board. The protest must be important to the outcome of the game and the
League Executive Board will render a decision.
32.
During play, only team managers can discuss calls with the umpire, or
other items pertaining to the nature of play.
Managers must make this clear to their players.
33.
An umpire may remove a player for verbal abuse or physical abuse.
Physical abuse will result in being removed from the League for the remainder of
the year.
34.
A player removed from the League for physical abuse will be subject to
review by the League Board regarding possible future reinstatement the
following year.
35.
A player removed from the game by an umpire must leave the vicinity of
the ballpark, or sit in his car for the remainder of that game. Failure
to do so will result in his team's (non-monetary) forfeiture of the game.
A player removed from game one can return for game two of the doubleheader.
36.
End of season ties in the standings will be decided by the record of
each team against all teams with which it is tied. If ties still exist,
the tiebreaker is the fewest runs surrendered against the teams tied and then
all teams. In case of ties still existing, a coin toss in the presence of
representatives of all affected teams shall decide. Won/lost percentage,
rather than games ahead/behind, will be the criterion for comparing
records. A 0-1 record is better than 0-2 where neither team has at least
one victory.
37.
Home team for all playoffs games will be determined by end of season
rank.
38.
Catcher will call balls/strikes and fouls. For all other calls, either a non-player in the game will make all other calls (safe/out), etc. or a player from the batting team will volunteer to umpire. Managers should insure an umpire is promptly in place to avoid delays in the game. Lack of an umpire by the batting team will allow the defense to make the calls preferably the pitcher. The designated umpire will be responsible for calling illegal pitches (too high/low/flat). Once the game begins; it cannot be terminated over dissatisfaction with the umpiring.
39.
While it is preferred that all players wear uniforms, this provision
shall not be mandatory.